Hello, my concern is, that the maximum Crit Rate is capped at 500, which is really easy to reach, because of the NPC buffer. This wouldn't be a problem in itself, but it makes dagger classes for example (or archers) weaker, since their crit rate should be higher, but it is only 500 like the rest of the classes.
For example, a level 85 fortune seeker with dual daggers has 467 Critical Rate without any buffs. So having the crit rate capped at 500 is a huge disadvantage for dagger users, and warrior classes in general - and this is my opinion as a tank player.
I guess what I'm asking is: are there any plans that in the future the Crit Rate maximum will be raised, or lifted?